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	| Author | SHA1 | Date | |
|---|---|---|---|
| d09d6b6e1a | |||
| edbefc0f58 | 
					 2 changed files with 2 additions and 0 deletions
				
			
		
							
								
								
									
										
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								audio/soundeffects/door_unlock.mp3
									
										
									
									
									
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								audio/soundeffects/door_unlock.mp3
									
										
									
									
									
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							|  | @ -377,6 +377,7 @@ class Room(GameObjects): | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
|     def update(self, objects): |     def update(self, objects): | ||||||
|  |         door_unlock_sound = mixer.Sound('audio/soundeffects/door_unlock.mp3') | ||||||
|         if objects is not None: |         if objects is not None: | ||||||
|             self.objects = objects |             self.objects = objects | ||||||
|         if not self.objects[1]: |         if not self.objects[1]: | ||||||
|  | @ -386,6 +387,7 @@ class Room(GameObjects): | ||||||
|             self.locked = False |             self.locked = False | ||||||
|             for door in self.doors: |             for door in self.doors: | ||||||
|                 door.update(False) |                 door.update(False) | ||||||
|  |             door_unlock_sound.play() | ||||||
|         return |         return | ||||||
|      |      | ||||||
|     def draw(self, screen): |     def draw(self, screen): | ||||||
|  |  | ||||||
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