changed NPC talking key to f

Signed-off-by: SpagettiFisch <63868515+SpagettiFisch@users.noreply.github.com>
This commit is contained in:
SpagettiFisch 2024-03-10 12:42:09 +01:00
parent b1b7b21aa2
commit 67a0937c4b

View file

@ -74,9 +74,17 @@ class NPC(Objects):
if self.talking:
self.conversation.draw(screen)
def update(self, keys, objects):
if self.talking:
self.conversation.update(keys, objects)
def update(self, keys, objects):
if self.lastUpdate + 200 < pg.time.get_ticks():
if self.talking:
self.conversation.update(keys, objects)
self.lastUpdate = pg.time.get_ticks()
else:
touches = pg.sprite.spritecollideany(self, objects[0])
if touches is not None and keys[pg.K_f] and isinstance(touches, MainCharacter):
self.talk(objects)
self.lastUpdate = pg.time.get_ticks()
class Convo(Label):
def __init__(self, text, convo_act, person, x = 140, y = 600, width = 1000, height = 100, font='simple', font_size = 20) -> None: