Merge pull request 'doubled image size' (#65) from Spafi/game:main into Development

Reviewed-on: InfoProjekt/game#65
This commit is contained in:
Spafi 2024-03-07 06:51:08 +00:00
commit f21d980352

View file

@ -44,7 +44,7 @@ class Objects():
self.name = name
self.speed = ms
with open(f'art/images/{sprite}') as i:
self.sprite = pg.image.load(i)
self.sprite = pg.transform.scale2x(pg.image.load(i))
self.x = x
self.y = y
self.hidden = False
@ -59,9 +59,9 @@ class Objects():
class NPC(Objects):
def __init__(self, name, ms, sprite, convo_act, x, y) -> None:
self.talking = False
self.hidden = True
super().__init__(name, ms, sprite, x, y)
self.talking = False
self.hidden = False
self.conversation = Convo('Hello, you can shoot fireballs with f now.', convo_act, 'person')
def talk(self, objects):
@ -71,7 +71,7 @@ class NPC(Objects):
def draw(self, screen):
super().draw(screen)
if self.talking == True:
if self.talking:
self.conversation.draw(screen)
def update(self, keys, objects):
@ -336,7 +336,7 @@ class Weapons(Objects):
pos = vec(1,0)
angle = pos.angle_to(moveto)
with open(f'art/images/{sprite}') as i:
self.sprite = pg.transform.rotate(pg.image.load(i), -angle)
self.sprite = pg.transform.scale2x(pg.transform.rotate(pg.image.load(i), -angle))
def die(self, objects, kills):
touches = pg.sprite.spritecollideany(self, objects[0] + objects[1])