forked from InfoProjekt/game
changed image size
Signed-off-by: SpagettiFisch <63868515+SpagettiFisch@users.noreply.github.com>
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parent
746982641a
commit
6034a8382f
1 changed files with 6 additions and 6 deletions
12
viecher.py
12
viecher.py
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@ -44,7 +44,7 @@ class Objects():
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self.name = name
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self.speed = ms
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with open(f'art/images/{sprite}') as i:
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self.sprite = pg.image.load(i)
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self.sprite = pg.transform.scale2x(pg.image.load(i))
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self.x = x
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self.y = y
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self.hidden = False
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@ -59,9 +59,9 @@ class Objects():
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class NPC(Objects):
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def __init__(self, name, ms, sprite, convo_act, x, y) -> None:
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self.talking = False
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self.hidden = True
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super().__init__(name, ms, sprite, x, y)
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self.talking = False
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self.hidden = False
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self.conversation = Convo('Hello, you can shoot fireballs with f now.', convo_act, 'person')
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def talk(self, objects):
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@ -71,7 +71,7 @@ class NPC(Objects):
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def draw(self, screen):
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super().draw(screen)
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if self.talking == True:
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if self.talking:
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self.conversation.draw(screen)
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def update(self, keys, objects):
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@ -368,7 +368,7 @@ class Weapons(Objects):
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pos = vec(1,0)
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angle = pos.angle_to(moveto)
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with open(f'art/images/{sprite}') as i:
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self.sprite = pg.transform.rotate(pg.image.load(i), -angle)
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self.sprite = pg.transform.scale2x(pg.transform.rotate(pg.image.load(i), -angle))
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def die(self, objects, kills):
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touches = pg.sprite.spritecollideany(self, objects[0] + objects[1])
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@ -398,7 +398,7 @@ class Fireball(Spells):
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self.die(objects, Mobs)
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class Windslash(Spells):
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def __init__(self, name, ms, x, y, moveto, damage, sprite = 'windslash.png', life_ticks=150) -> None:
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def __init__(self, name, ms, x, y, moveto, damage, sprite = 'windslash.png', life_ticks=250) -> None:
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super().__init__(name, ms, sprite, x, y, moveto, damage, life_ticks)
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def update(self, objects):
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