forked from InfoProjekt/game
Development #1
2 changed files with 48 additions and 0 deletions
7
config.json
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7
config.json
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{
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"screen":
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{
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"res":[1120, 780],
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"fullscreen": false
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}
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}
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41
main.py
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main.py
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import pygame
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import sys
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import json
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import time
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def setUp(config):
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pygame.init()
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if config["fullscreen"]:
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screen = pygame.display.set_mode(config["res"], pygame.FULLSCREEN)
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else:
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screen = pygame.display.set_mode(config["res"])
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clock = pygame.time.Clock()
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running = True
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return screen, clock, running
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def readConfig():
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with open('config.json', 'r') as c:
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json_data = c.read()
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return json.loads(json_data)
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def main():
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config = readConfig()
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screen, clock, running = setUp(config["screen"])
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while running:
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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running = False
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# fill the screen with a color to wipe away anything from last frame
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screen.fill("purple")
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# RENDER YOUR GAME HERE
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# flip() the display to put your work on screen
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pygame.display.flip()
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clock.tick(60) # limits FPS to 60
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pygame.quit()
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if __name__ == '__main__':
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main()
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