Development #2

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jaffa merged 114 commits from InfoProjekt/game:Development into Development 2024-03-11 00:39:31 +01:00
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@ -81,7 +81,7 @@ class NPC(Objects):
self.lastUpdate = pg.time.get_ticks()
else:
touches = pg.sprite.spritecollideany(self, objects[0])
if touches is not None and keys[pg.K_SPACE] and isinstance(touches, MainCharacter):
if touches is not None and keys[pg.K_f] and isinstance(touches, MainCharacter):
self.talk(objects)
self.lastUpdate = pg.time.get_ticks()